Mario Palmero

Technical Evangelist - Epic Games

Mainly Gameplay Programmer in studios of different sizes, from AAA to small indie studios. Also Technical Artist when needed in the project. Now working as Technical Evangelist for Unreal Engine.

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Talks

New Opportunities and Broken Myths: Programming in Unreal Engine

As the real-time rendering has evolved other industries apart from video games have realised the benefits of its workflows. Unreal Engine's consolidated way of creating real-time software opens a wide spectrum of new opportunities and tools for coders and developers. There is also a big misconception that programming in Unreal Engine is more difficult than programming in other engines. So in this talk we will explore this idea and see from the inside how is working as a programmer with this technology: language particularities and comparison, best practices, caveats...

Language: English

Level: Intermediate

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