I am a self taught developer. My specialties are mobile and game development. My primary languages are Kotlin/Java and Ruby. I am a Linux poweruser, and FOSS advocate.Back to speakers list
Exploring Programming Patterns Through Game Development
This talk will teach you about some of the programming patterns, that are commonly used in Game Development. I will be showing real world of examples, of patterns like Finite State Machine, and ECS Architecture, used in video games. I will talk about how to implement these patterns in games, why you would want to use these patterns in games, and I will talk about when to use some of these patterns, in software projects, that are not video games. I will be using Kotlin in most code samples, but knowing Kotlin, will not be required to learn something from this talk.