Live Coding: Simon Says Game in Kotlin


"Where do I start?" How many times have you asked yourself this when you are about to add a new functionality to your project? Developers deal with daily decision problems that affect huge code bases and little time to come with solutions. In this talk we will build the famous Simon Says game for Android to show how we can come up with a solution parting from requirements that are turned into very specific test cases. Along the way we will see the advantages that Kotlin provides us and a small sample of the power that Arrow can add to your Android project incorporating functional programming.

Language: English

Level: Intermediate

Rocío Ortega Priego

Android Engineer - Habitissimo

Rocío Ortega is an Android Engineer. She started in 2014 working as web developer in a website design agency in London. She decided to switch to Android four years ago, since then she has worked in many fascinating apps, such as Vodafone, AMC, Just Eat for fire TV, etc. She moved back to Spain in 2017, she has been part of Wallapop team for almost two years and now she is helping homes to be better working at Habitissimo. She also likes to collaborate with WomenWhoCode group preparing Android workshops and teaching Kotlin.

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